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i've been playin this game over n over, searchin through each possible dialogue option, n i'm pretty much in love w/this game n the overall concept!! i would normally be upset with the small range of choices for the mc, but it kind of gets away w/it for me. keep up the work man! can't wait to see the full :3.

IM IN LOVE

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I'm on mobile and the scroll is not working 😞

it’s me wanting to believe the spouse is just lucky enough to be back and not actually off in some way 

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this is so good!! I could feel the tension in my bones, very good writing!

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i love this! the writing is so good :D

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really loved this!! the atmosphere was great and the writing is lovely🥰

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tysm!! also just hypothetically how does one freak out abt one of their fav if authors leaving a comment without compromising their cool composed exterior

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This is so fun so Wilderness/The Devil's Hour coded, really tickles my neurons

Oooh, interesting... It's short (it's a demo, duh) but the atmosphere and writing is just lovely.

For the text flickering... Is it possible for you to add the option to turn it off? As much as possible I turn text effects off in these games. It's hard to read sometimes with these effects...

Oh, and I found a coding error.


thanks sm for the feedback and for letting me know abt the coding error!! unfortunately editing the text effects is a little beyond my coding capabilities atm but i’ll have a look! in the meanwhile, feel free to check out my less experimental main wip - oath

it could be more visually interesting. it was a bit difficult for me to read the text as well. hopefully you get those worked out because the writing was good :)

thanks for the feedback! i’ll have a look at text visibility. any suggestions on potential visual elements/effects are also super welcome!

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Very well written with a comfortable variety of choices. The storys concept is an interesting idea and I honestly look forward to further development. The simplicity of the games aesthetic is also refreshing. :)

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ahh thank you so much!!

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pretty good! i like the ambience and the way subtleties are described. however i would have liked more options for how the mc reacts; the storyline seems too rigid. perhaps there is an in-universe reason for this? anyways, I'll wait the story's progression.

thanks sm for the feedback! there are definitely a few yet-to-be-revealed reasons behind the way the mc is acting (and tbh a few doylist reasons re: laziness and smaller side project haha) but i would absolutely love to hear any suggestions for other actions or choices you think the mc should have a choice to take!